Seattle Smash II

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  • Game Settings: 2 Stock, 6 Minute Time Limit, Custom Moves Off, Items Off, Equipment Off, Handicap Off, Pause Off, Damage Ratio 100%, 2/3 Games
  • Mii Fighters On (1-1-1-1 Default Miis)
  • Starter Stages: Battlefield (Miiverse), Final Destination, Lylat Cruise, Smashville, Town & City
  • Counterpick Stages: Dream Land 64, Duck Hunt
  • All Omega stages are banned.
  • First stage is decided by (Rock Paper Scissors) best of 1. Winner strikes, then loser strikes twice, then winner. (1-2-2-1)
  • Following stages decided by winner banning one stage from all stages and then loser choosing.
  • Winning player is not locked into the same character for the next match, but has to pick before loser selects character.
  • You may not choose a stage you have already won on unless mutually agreed to.
  • You may not play on a stage that is not on the available stages list. This will result in a double disqualification.
  • Sudden Death with a tied percentage/stock count will NOT determine the outcome of a tied game. A playoff match with 1 stock/2 minutes will determine the winner.
A bracket preview will be displayed once 2 or more participants are registered.